Reinforcement Learning
We have implemented a few learning examples.
Ant
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Policy optimization is performed using the reinforcement-learning algorithm augmented random search (ARS) to optimize static linear policies for locomotion. The insect-like robot has rewards on forward velocity and survival and costs on control usage and contact forces.
Quadruped
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A very basic random-sampling algorithm is used to find parameters for the periodic gait of a quadruped.
Cartpole
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We have modified the cartpole example in the ReinforcementLearning
package to use Dojo
's dynamics. This allows us to combine advanced learning algorithms with accurate dynamics simulation.